Junk Salon
Makers of good times in boxes since 1908.
02/10/2014
http://junksalongames.com/our-blog/2014/2/9/expanding-definitions-part-2
Expanding Definitions part 2 Numbers define a lot in roleplaying games. They give you a foundation for determining success and failure. They give you quantities to manipulate. They give you a feeling for how you should play your character. If I have 17 strength, but only 2 intelligence, then I probably won’t be doing a lot of p...
02/03/2014
http://junksalongames.com/our-blog/2014/2/3/expanding-definitions-part-1
Expanding Definitions part 1 Click to go buy this beautiful piece. My first experience of role playing was through my cousin Mark. He was a few years older than me, and infinitely more knowledgeable about things like video games and awesomeness. He introduced me to Magic: The Gathering (around the time of Ice Age), Final Fanta...
01/22/2014
http://junksalongames.com/our-blog/2014/1/22/building-a-world
Building a world So I have a question for you. It has to do with what SteamCharged is, and what it will become. But before I ask it, I want to give you a little bit of info about the world of SteamCharged. The year is 1933... but not the 1933 that we know... During the 1840's an amazing new product made its debut:…
01/21/2014
http://junksalongames.com/our-blog/2014/1/21/moving-forward
Moving Forward O goodness. I suppose it has been awhile. Here is what I have been doing... Back in August, Daniel (of Cracked Monocle and Tephra fame) approached me to do some work on SteamCharged, his oft talked about but rarely worked on roleplaying game. I had heard stirrings of the game almost 2 years prior (t...
Hard at work with Daniel Burrow from Cracked Monocle on our next big thing! This whole writing thing really takes its toll on my poor fingers...
06/26/2013
Bravery Soooooo... not a single person did anything for hat parade except for me. George Plimpton for no good reason, just a personal hero, and someone I think about when I need a boost. If you want to do something well, you have to be completely unafraid of failure. The only way to get better at something…
06/16/2013
You should put some hats on things for our shared amusement. I bet it will be fun
Hat Parade NEW GAME: Hat Parade Grab your favorite hat(s) and put them on things. Take pictures. Either share them to the page , post them on twitter with , or email them to [email protected]. Just pictures please! I won't open anything else. Submissions due by Sunday, June 23. I'l...
06/09/2013
Come and play!
Let's play Let's play a game together. But first, a little back ground for those unfamiliar... CRC (or the Crossroads Challenge) was supposed to be an exploration for me. I wanted to explore what was possible for me as a designer. I wanted to explore spaces of play that I had never touched. I wanted to explore...
06/02/2013
Hey look! THERE IS A POST. And a new website.
AHH!! REDESIGNED! For those of you who don't know, this is pretty much what I look like. It's real weird. Hey all. Sorry I went all ghosty for so long. Things happened. Life things. But now things need to happen here. Game things. As you can see, the site has been redesigned. It will probably change again pretty radi...
03/27/2013
http://www.kickstarter.com/projects/1755218595/tiny-games-hundreds-of-real-world-games-inside-you
This needs to happen.
Tiny Games: Hundreds of real-world games, inside your phone. An app that gets you playing the perfect game with your friends: wherever you are, whoever you're with, whatever you're doing.
I really want to make a game called Battlesheep. That would be awesome.
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